Hello. I'm Tyler Molander. I have most experience as a visual artist. However, I am also familiar with every aspect of game development: visual art, game design principles, animation, 3D modeling, coding, graphics, physics/mathematics, editing, cinematography, story, and music. I recently graduated with a dual-degree in painting and animation-game-arts. I also took a minor in computer science, with a concentration in computer game design.
I was formerly a double-major in philosophy and sociology, so I have a good grasp of structure and analysis. I am an Eagle scout and was the founder and president of the UMass Amherst Philosophy club, so I have developed some useful leadership skills.